David Malouf about the convergence and divergence in the interaction design as a community of practice.
"The divergence is happening along the lines of the gravitational interests from where interaction design was born or where the slippery slope of our primary interest takes us. The divergence is also because the level of complexity of our problem sets have grown so vast that no single group can or should keep track of all of it. We have split basically along our primary lines of interest: Engineering, Individuals (psychology), Culture (anthropology) and Art.”
"Our challenge is not necessarily to re-converge but to figure out how to interweave—respecting the contexts that have reinforced this separation and learning how to collaborate and cooperate when the opportunity presents itself."